Android6.0 源码修改之Settings音量调节界面增加通话音量调节

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Android6.0 源码修改之Settings音量调节界面增加通话音量调节

优惠券活动 2019-04-24 08:23:00 浏览720
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Android6.0 源码修改之Settings音量调节界面增加通话音量调节
前言
今天客户提了个需求,因为我们的设备在正常情况下无法调节通话音量,只有在打电话过程中,按物理音量加减键才能出现调节通话音量seekBar,很不方便,于是乎需求就来了。需要优化两个地方

1、在正常情况下,按物理音量加减键都显示 通话音量调节seekBar,可方便快速调节通话音量
2、在Settings中提示音界面点击设置进入,增加通话音量调节seekBar
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修改前

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修改后

实现
第一个功能
先来完成第一个功能,还是通过Hierarchy View查看布局结构,查找到布局文件id为volume_dialog,通过在源码中搜索找到位于SystemUI中,volume_dialog.xml
源码位置 frameworksbasepackagesSystemUIreslayoutvolume_dialog.xml

对应的java类为 frameworksbasepackagesSystemUIsrccomandroidsystemuivolumeVolumeDialog.java

修改代码

addRow(AudioManager.STREAM_VOICE_CALL,

        R.drawable.ic_volume_voice, R.drawable.ic_volume_voice, true);

原来的第四个参数为false,修改为true即可显示通话音量seekBar

为了便于说明,我们跟进addRow()中查看

private void addRow(int stream, int iconRes, int iconMuteRes, boolean important) {

final VolumeRow row = initRow(stream, iconRes, iconMuteRes, important);
if (!mRows.isEmpty()) {
    final View v = new View(mContext);
    v.setId(android.R.id.background);
    final int h = mContext.getResources()
            .getDimensionPixelSize(R.dimen.volume_slider_interspacing);
    final LinearLayout.LayoutParams lp =
            new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, h);
    mDialogContentView.addView(v, mDialogContentView.getChildCount() - 1, lp);
    row.space = v;
}
...

}
传递的参数对应important,从字面意思理解重要对应显示,继续查看initRow都做了什么

private VolumeRow initRow(final int stream, int iconRes, int iconMuteRes, boolean important) {

final VolumeRow row = new VolumeRow();
row.stream = stream;
row.iconRes = iconRes;
row.iconMuteRes = iconMuteRes;
row.important = important;
row.view = mDialog.getLayoutInflater().inflate(R.layout.volume_dialog_row, null);
row.view.setTag(row);
row.header = (TextView) row.view.findViewById(R.id.volume_row_header);
mSpTexts.add(row.header);
row.slider = (SeekBar) row.view.findViewById(R.id.volume_row_slider);
row.slider.setOnSeekBarChangeListener(new VolumeSeekBarChangeListener(row));

// forward events above the slider into the slider
row.view.setOnTouchListener(new OnTouchListener() {
    private final Rect mSliderHitRect = new Rect();
    private boolean mDragging;

    @SuppressLint("ClickableViewAccessibility")
    @Override
    public boolean onTouch(View v, MotionEvent event) {
        row.slider.getHitRect(mSliderHitRect);
        if (!mDragging && event.getActionMasked() == MotionEvent.ACTION_DOWN
                && event.getY() < mSliderHitRect.top) {
            mDragging = true;
        }
        if (mDragging) {
            event.offsetLocation(-mSliderHitRect.left, -mSliderHitRect.top);
            row.slider.dispatchTouchEvent(event);
            if (event.getActionMasked() == MotionEvent.ACTION_UP
                    || event.getActionMasked() == MotionEvent.ACTION_CANCEL) {
                mDragging = false;
            }
            return true;
        }
        return false;
    }
});
row.icon = (ImageButton) row.view.findViewById(R.id.volume_row_icon);
row.icon.setImageResource(iconRes);
row.icon.setOnClickListener(new OnClickListener() {
    @Override
    public void onClick(View v) {
        Events.writeEvent(mContext, Events.EVENT_ICON_CLICK, row.stream, row.iconState);
        mController.setActiveStream(row.stream);
        if (row.stream == AudioManager.STREAM_RING) {
            final boolean hasVibrator = mController.hasVibrator();
            if (mState.ringerModeInternal == AudioManager.RINGER_MODE_NORMAL) {
                if (hasVibrator) {
                    mController.setRingerMode(AudioManager.RINGER_MODE_VIBRATE, false);
                } else {
                    final boolean wasZero = row.ss.level == 0;
                    mController.setStreamVolume(stream, wasZero ? row.lastAudibleLevel : 0);
                }
            } else {
                mController.setRingerMode(AudioManager.RINGER_MODE_NORMAL, false);
                if (row.ss.level == 0) {
                    mController.setStreamVolume(stream, 1);
                }
            }
        } else {
            final boolean vmute = row.ss.level == 0;
            mController.setStreamVolume(stream, vmute ? row.lastAudibleLevel : 0);
        }
        row.userAttempt = 0;  // reset the grace period, slider should update immediately
    }
});
row.settingsButton = (ImageButton) row.view.findViewById(R.id.volume_settings_button);
row.settingsButton.setOnClickListener(mClickSettings);
return row;

}
从上面可看出,将一些变量都保存到了VolumeRow中,设置了icon的点击事件,将当前对应的音量类型设置为最低(禁音), 设置seekBar的改变事件。通过过滤日志,查找到控制音量类型的显示和隐藏的代码块updateRowsH()

private boolean isVisibleH(VolumeRow row, boolean isActive) {

return mExpanded && row.view.getVisibility() == View.VISIBLE
        || (mExpanded && (row.important || isActive))
        || !mExpanded && isActive;

}

private void updateRowsH() {

if (D.BUG) Log.d(TAG, "updateRowsH");
final VolumeRow activeRow = getActiveRow();
updateFooterH();
updateExpandButtonH();
if (!mShowing) {
    trimObsoleteH();
}
// apply changes to all rows
for (VolumeRow row : mRows) {
    final boolean isActive = row == activeRow;
    final boolean visible = isVisibleH(row, isActive);
    Log.e(TAG, "row==" + row.stream + " isActive=="+isActive + " visible="+visible);
    Util.setVisOrGone(row.view, visible);
    Util.setVisOrGone(row.space, visible && mExpanded);
    final int expandButtonRes = mExpanded ? R.drawable.ic_volume_settings : 0;
    if (expandButtonRes != row.cachedExpandButtonRes) {
        row.cachedExpandButtonRes = expandButtonRes;
        if (expandButtonRes == 0) {
            row.settingsButton.setImageDrawable(null);
        } else {
            row.settingsButton.setImageResource(expandButtonRes);
        }
    }
    Util.setVisOrInvis(row.settingsButton, false);
    updateVolumeRowHeaderVisibleH(row);
    row.header.setAlpha(mExpanded && isActive ? 1 : 0.5f);
    updateVolumeRowSliderTintH(row, isActive);
}

}
遍历已经添加的音量类型集合mRows,依次判断是否处于活动状态,再和开始设置的important属性比较。mExpanded是否展开,默认只显示铃声音量控制,点击下拉的按钮,才完全显示其它的音量控制

mExpanded && row.view.getVisibility() == View.VISIBLE || (mExpanded && (row.important || isActive)) || !mExpanded && isActive

true && false || (true && (true || false)) || false && true --->true

好了,至此分析完毕,重新mmm push SystemUI.apk 查看效果

第二个功能
源码位置

Settingsres_extxmledit_profile_prefs.xml
SettingssrccommediatekaudioprofileEditprofile.java
SettingssrccommediatekaudioprofileVolumeSeekBarPreference.java

在edit_profile_prefs.xml中仿照原来的Alarm volume和Ring volume,新增加一个Call volume


    android:key="media_volume"
    android:icon="@*android:drawable/ic_audio_vol"
    android:title="@string/media_volume_option_title" />


    android:key="alarm_volume"
    android:icon="@*android:drawable/ic_audio_alarm"
    android:title="@string/alarm_volume_option_title" />


    android:key="ring_volume"
    android:icon="@*android:drawable/ic_audio_ring_notif"
    android:title="@string/ring_volume_option_title" />


    android:key="call_volume"
    android:icon="@drawable/ic_volume_voice"
    android:title="@string/call_volume_option_title" />

对应的drawable文件时从SystemUI中拷贝过来的,ic_volume_voice.xml

android:height="24.0dp"
android:viewportHeight="48.0"
android:viewportWidth="48.0"
android:width="24.0dp" >

android:fillColor="#ff727272"
android:pathData="M13.25,21.59c2.88,5.66 7.51,10.29 13.18,13.17l4.4,-4.41c0.55,-0.55 1.34,-0.71 2.03,-0.49C35.1,30.6 37.51,31.0 40.0,31.0c1.11,0.0 2.0,0.89 2.0,2.0l0.0,7.0c0.0,1.11 -0.89,2.0 -2.0,2.0C21.22,42.0 6.0,26.78 6.0,8.0c0.0,-1.1 0.9,-2.0 2.0,-2.0l7.0,0.0c1.11,0.0 2.0,0.89 2.0,2.0 0.0,2.4 0.4,4.9 1.14,7.1 0.2,0.6 0.06,1.48 -0.49,2.03l-4.4,4.42z" />


接下来对应到 Editprofile.java 文件中,可以看到 KEY_ALARM_VOLUME 对应的preference初始化,依旧照葫芦画瓢,添加 KEY_CALL_VOLUME

private void initVolume(PreferenceScreen parent) {

initVolumePreference(KEY_MEDIA_VOLUME, AudioManager.STREAM_MUSIC);
initVolumePreference(KEY_ALARM_VOLUME, AudioManager.STREAM_ALARM);
initVolumePreference(KEY_CALL_VOLUME, AudioManager.STREAM_VOICE_CALL);
if (mVoiceCapable) {
    mVolume = initVolumePreference(KEY_RING_VOLUME, AudioManager.STREAM_RING);
    parent.removePreference(parent.findPreference(KEY_NOTIFICATION_VOLUME));
} else {
    mVolume = initVolumePreference(KEY_NOTIFICATION_VOLUME,
            AudioManager.STREAM_NOTIFICATION);
    parent.removePreference(parent.findPreference(KEY_RING_VOLUME));
}

}
重新编译,push替换后发现,UI倒是出来了,但是无法滑动,事情果然没那么简单,继续查看 initVolumePreference()

private VolumeSeekBarPreference initVolumePreference(String key, int stream) {

Log.d("@M_" + TAG, "Init volume preference, key = " + key + ",stream = " + stream);
final VolumeSeekBarPreference volumePref = (VolumeSeekBarPreference) findPreference(key);
volumePref.setStream(stream);
volumePref.setCallback(mVolumeCallback);
volumePref.setProfile(mKey);

return volumePref;

}
保存了当前的音量调节类型,设置seekBar回调事件,接下来看看回调处理了什么

private final class VolumePreferenceCallback implements VolumeSeekBarPreference.Callback {

private SeekBarVolumizer mCurrent;

@Override
public void onSampleStarting(SeekBarVolumizer sbv) {
    if (mCurrent != null && mCurrent != sbv) {
        mCurrent.stopSample();
    }
    mCurrent = sbv;
    if (mCurrent != null) {
        mHandler.removeMessages(H.STOP_SAMPLE);
        mHandler.sendEmptyMessageDelayed(H.STOP_SAMPLE, SAMPLE_CUTOFF);
    }
}

public void onStreamValueChanged(int stream, int progress) {
    if (stream == AudioManager.STREAM_RING) {
        mHandler.removeMessages(H.UPDATE_RINGER_ICON);
        mHandler.obtainMessage(H.UPDATE_RINGER_ICON, progress, 0).sendToTarget();
    }
}

public void stopSample() {
    if (mCurrent != null) {
        mCurrent.stopSample();
    }
}

public void ringtoneChanged() {
    if (mCurrent != null) {
        mCurrent.ringtoneChanged();
    } else {
        mVolume.getSeekBar().ringtoneChanged();
    }
}

};
当我们点击或者是滑动seekBar时,会根据当前设置的音量大小播放一段短暂的默认铃音,当铃音未播放完成时,再次点击将不进行播放。继续跟进 VolumeSeekBarPreference.java 中

@Override
protected void onBindView(View view) {

super.onBindView(view);
if (mStream == 0) {
    Log.w(TAG, "No stream found, not binding volumizer  ");
    return;
}
getPreferenceManager().registerOnActivityStopListener(this);
final SeekBar seekBar = (SeekBar) view.findViewById(com.android.internal.R.id.seekbar);
if (seekBar == mSeekBar) {
    return;
}
mSeekBar = seekBar;
final SeekBarVolumizer.Callback sbvc = new SeekBarVolumizer.Callback() {
    @Override
    public void onSampleStarting(SeekBarVolumizer sbv) {
        if (mCallback != null) {
            mCallback.onSampleStarting(sbv);
        }
    }
};
final Uri sampleUri = mStream == AudioManager.STREAM_MUSIC ? getMediaVolumeUri() : null;
if (mVolumizer == null) {
    mVolumizer = new SeekBarVolumizer(getContext(), mStream, sampleUri, sbvc, mKey);
}
//mVolumizer.setProfile(mKey);
mVolumizer.setSeekBar(mSeekBar);

}
mStream == 0, 直接return,会不会和这有关系呢,来看下各个音量调节类型对应的int值

/* Used to identify the volume of audio streams for phone calls /
public static final int STREAM_VOICE_CALL = 0;
/* Used to identify the volume of audio streams for the phone ring and message alerts /
public static final int STREAM_RING = 2;
/* Used to identify the volume of audio streams for music playback /
public static final int STREAM_MUSIC = 3;
/* Used to identify the volume of audio streams for alarms /
public static final int STREAM_ALARM = 4;
我们新增的 STREAM_VOICE_CALL对应的mStream正好为0,直接给return掉了,所以修改为 mStream < 0 即可,重新编译 push 发现成功了。

具体的音量调节逻辑在 packagesappsSettingssrccommediatekaudioprofileSeekBarVolumizer.java 中,感兴趣的可继续深究,肯定离不开调用 .setStreamVolume()方法,大概看了一眼,主要是onProgressChanged()回调,通过postSetVolume(progress)方法,发送MSG_SET_STREAM_VOLUME消息,最终调用saveVolume()
原文地址https://www.cnblogs.com/cczheng-666/p/10757358.html

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