canvas 制作简易涂鸦画板(教程)

简介: 公司大电视机是安卓系统而且系统,但因为突然无法联网又不允许第三方应用程序,但零时需要画板功能。所以就简单做个画板工具代替一下。1.在canvas中获取光标坐标获取坐标的代码很简单: ...

公司大电视机是安卓系统而且系统,但因为突然无法联网又不允许第三方应用程序,但零时需要画板功能。所以就简单做个画板工具代替一下。

1.在canvas中获取光标坐标

获取坐标的代码很简单:

<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <meta http-equiv="X-UA-Compatible" content="ie=edge">
   <style>
        *{margin: 0;padding: 0}
    </style>
</head>

<body>
    <canvas id="board" style="border: 1px #ccc solid;"></canvas>
    <span id="point"></span>
    <script>
        var canvas = document.getElementById('board');
        var context = canvas.getContext('2d');
        var current = {
            color: 'black',//<===画笔颜色配置
            width: 1//线条宽度 
        };
        //获取点坐标
        function getPoint(e) {
            if (e.touches && e.touches.length > 0) {
                var touch = e.touches[0];
                return { x: touch.pageX, y: touch.pageY };
            }
            return { x: e.clientX, y: e.clientY };
        }
        //鼠标移动
        function onMouseMove(e) {
            var p = getPoint(e);
            document.getElementById("point").innerHTML=p.x+"-"+p.y;
        }
        canvas.width = 600;
        canvas.height = 300; 
        canvas.addEventListener('mousemove', onMouseMove, false); //<==兼容PC
        canvas.addEventListener('touchmove', onMouseMove, false);//<===兼容安卓或其他系统
    </script>
</body>
</html>

注意:因为鼠标与触摸屏的事件是不一样的,鼠标只要悬浮与canvas上就可以获取到了,而触摸屏是需要按下的,并且所返回的 Event 对象也是不一样的。

2.控制是否绘制

控制是否绘制其实很简单,就是在不同事件时判断自定义变量drawing的值来控制

<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <meta http-equiv="X-UA-Compatible" content="ie=edge">
    <style>
        *{margin: 0;padding: 0}
    </style>
</head>

<body>
    <canvas id="board" style="border: 1px #ccc solid;"></canvas>
    <span id="point"></span>
    <script>
        var canvas = document.getElementById('board');
        var context = canvas.getContext('2d');
        var current = {
            color: 'black',//<===画笔颜色配置
            width: 1//线条宽度 
        };
        var drawing = false;//<===是否绘制
        //获取点坐标
        function getPoint(e) {
            if (e.touches && e.touches.length > 0) {
                var touch = e.touches[0];
                return { x: touch.pageX, y: touch.pageY };
            }
            return { x: e.clientX, y: e.clientY };
        }
         //鼠标按下
         function onMouseDown(e) {
                drawing = true; 
            }
            //鼠标弹起
            function onMouseUp(e) {
                if (!drawing) { return; }
                drawing = false; 
            }
        //鼠标移动
        function onMouseMove(e) {
            if (!drawing) { return; }
            var p = getPoint(e);
            document.getElementById("point").innerHTML=p.x+"-"+p.y;
        }
        canvas.width = 600;
        canvas.height = 300; 
        canvas.addEventListener('mousedown', onMouseDown, false);
        canvas.addEventListener('mouseup', onMouseUp, false);
        canvas.addEventListener('mouseout', onMouseUp, false);
        canvas.addEventListener('mousemove', onMouseMove, false);

        canvas.addEventListener('touchstart', onMouseDown, false);
        canvas.addEventListener('touchend', onMouseUp, false);
        canvas.addEventListener('touchmove', onMouseMove, false);
    </script>
</body>
</html>

3.线条绘制

线条绘制的代码也是很简单的

....
//线条绘制
function drawLine(x0, y0, x1, y1, color, width) {
    context.beginPath();
    context.moveTo(x0, y0);
    context.lineTo(x1, y1);
    context.strokeStyle = color;
    context.lineWidth = width; 
    context.stroke();
    context.closePath();
}
....

将绘制线条代码整合到事件中:

<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <meta http-equiv="X-UA-Compatible" content="ie=edge">
    <title>Document</title>
</head>

<body>
    <canvas id="board" style="border: 1px #ccc solid;"></canvas>
    <span id="point"></span>
    <script>
        var canvas = document.getElementById('board');
        var context = canvas.getContext('2d');
        var current = {
            color: 'black',//<===画笔颜色配置
            width: 1//线条宽度 
        };
        var drawing = false;//<===是否绘制
        //获取点坐标
        function getPoint(e) {
            if (e.touches && e.touches.length > 0) {
                var touch = e.touches[0];
                return { x: touch.pageX, y: touch.pageY };
            }
            return { x: e.clientX, y: e.clientY };
        }
        //线条绘制
        function drawLine(x0, y0, x1, y1, color, width) {
            context.beginPath();
            context.moveTo(x0, y0);
            context.lineTo(x1, y1);
            context.strokeStyle = color;
            context.lineWidth = width; 
            context.stroke();
            context.closePath();
        }
        //鼠标按下
        function onMouseDown(e) {
            drawing = true;
            //记录按下点
            var p = getPoint(e);
            current.x = p.x;
            current.y = p.y;
        }
        //鼠标弹起
        function onMouseUp(e) {
            if (!drawing) { return; }
            drawing = false;
            //绘制结束点
            var p = getPoint(e);
            drawLine(current.x, current.y, p.x, p.y, current.color, current.width);
        }
        //鼠标移动
        function onMouseMove(e) {
            if (!drawing) { return; }
            var p = getPoint(e);
            document.getElementById("point").innerHTML = p.x + "-" + p.y;
            //移动绘制
            drawLine(current.x, current.y, p.x, p.y, current.color, current.width);
            current.x = p.x;
            current.y = p.y;
        }
        canvas.width = 600;
        canvas.height = 300;
        canvas.addEventListener('mousedown', onMouseDown, false);
        canvas.addEventListener('mouseup', onMouseUp, false);
        canvas.addEventListener('mouseout', onMouseUp, false);
        canvas.addEventListener('mousemove', onMouseMove, false);

        canvas.addEventListener('touchstart', onMouseDown, false);
        canvas.addEventListener('touchend', onMouseUp, false);
        canvas.addEventListener('touchmove', onMouseMove, false);
    </script>
</body>

</html>

4.绘制线条优化

当绘制线条宽度比较小的时候还好,一旦比较粗就会有写问题:

img_42655df3815d0625217de805276f3a8a.jpe
宽度为 1
img_5612b7eb18df06f708920c9250ac5e50.jpe
宽度为 10

这时只要稍微改一下绘制的代码就行了

....
//线条绘制
function drawLine(x0, y0, x1, y1, color, width) {
    context.beginPath();
    context.moveTo(x0, y0);
    context.lineTo(x1, y1);
    context.strokeStyle = color;
    context.lineWidth = width; 
    //-----加入-----
    context.lineCap = "round";
    context.lineJoin = "round";
    //-----加入-----
    context.stroke();
    context.closePath();
}
....
img_5caf70e1eae1ea47d7d58b171eb2f70b.jpe
效果

示例.html <===打开地址后 将 图片保存到本地,吧后缀改成html

5.其他功能

清空画板

function clear() {
                context.clearRect(0, 0, canvas.width, canvas.height);
            } 

保存画板

function save() {
                var a = document.getElementById("download");
                if (!a) {
                    a = document.createElement("a");
                    a.download = "save.png";
                    a.hidden = "hidden";
                }
                a.href = canvas.toDataURL('image/png');
                a.click();
            }

全屏与退出全屏

//全屏与非全屏状态切换
function toggle_fullscreen() {
        var fullscreenEnabled = document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled;
        if (fullscreenEnabled) {
            if (!document.fullscreenElement && !document.mozFullScreenElement && !document.webkitFullscreenElement && !document.msFullscreenElement) {
                launchIntoFullscreen(document.documentElement);
                $("#expand>i").removeClass("fa-expand");
                $("#expand>i").addClass("fa-compress");
            } else {
                exitFullscreen();
                $("#expand>i").removeClass("fa-compress");
                $("#expand>i").addClass("fa-expand");
            }
        }
    }
        //进入全屏
    function launchIntoFullscreen(element) {
        if (element.requestFullscreen) {
            element.requestFullscreen();
        } else if (element.mozRequestFullScreen) {
            element.mozRequestFullScreen();
        } else if (element.webkitRequestFullscreen) {
            element.webkitRequestFullscreen();
        } else if (element.msRequestFullscreen) {
            element.msRequestFullscreen();
        }
    }
        //退出全屏
    function exitFullscreen() {
        if (document.exitFullscreen) {
            document.exitFullscreen();
        } else if (document.mozCancelFullScreen) {
            document.mozCancelFullScreen();
        } else if (document.webkitExitFullscreen) {
            document.webkitExitFullscreen();
        }
    }

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