1st Birthday of Cocos2d-x
Cocos2d-x open-source project is a C++ version of cocos2d-iphone. Our focus for Cocos2d-x development is around making cocos2d cross-platform. On top of the framework provided by cocos2d-x, mobile games can be written in C++ or Lua, using API that is COMPLETELY COMPATIBLE with that of cocos2d-iphone. Cocos2d-x projects can easily be built and run on iOS, Android, Samsung Bada and BlackBerry Tablet OS. Cocos2d-x also supports Windows and Linux, therefore we can debug source code easily and write editors on desktop operating systems.
Here’s our website: http://www.cocos2d-x.org
1. Native Gap for cpp
Though not as elegant as ObjectiveC, C++ is supported widely by most mobile/desktop platforms. Even though platforms offer higher level programming language, such as WebOS, which has the closest resemblance to html5, they still opens a gap of C++ & OpenGL ES for those computation-hungry games. Therefore C++ & OpenGL ES is still the most common gaming layer on most platforms.
Cocos2d-x caught this gap to makes games cross-platform. Besides libGLES, developers also benefit from direct access to various C/C++ resources such as pthread, libxml2, libCurl, poco, etc. This dramatically improves our productivity.
2. Supported Platforms
(Ordered by stability & reliability)
|1||iOS 4.0~5.0||Stable||63 registered games with about 3.5 million downloads|
|2||Android 2.0~2.3, 3.0~3.1||Stable||62 registered games with about 16.6 million downloads|
|3||Windows||Stable||Please don’t release games base on win32 port before we replace PowerVR GLES library with OpenGL|
|4||Bada||Stable||Finished in v0.10.0. Some alpha users have released games onto samsung store, and have totally 90,000+ downloads|
|5||BlackBerry Tablet OS||Coming Soon||Finished & merging. RIM guys joined in us recently|
|6||Ubuntu||Usable||Linux port uses OpenGL directly.|
|7||WoPhone||Almost deprecated||Without maintenance for several months|
|8||Marmalade||Almost deprecated||Only one game released is base on this port. We’re looking for a maintainer of this port|
|9||MeeGo||Deprecated||Finished but unmerged. MeeGo is deprecated by Nokia & Intel after our contributors finished this port, oops|
3. Some Top Games using Cocos2d-x
You can find more awesome games & showcases from http://www.cocos2d-x.org/projects/cocos2d-x/apps
One year ago, the first stable version of cocos2d-x was released on Nov 30, 2010. During last year, more than 125 mobile games based on cocos2d-x were released. In other words, two new games were shipped every week. Many developers, contributors and bloggers joined cocos2d-x community, sharing their new platform ports, bug fixes, cool features and tutorials to the community. Thanks to all of you, Cocos2d-x has grown out of its infancy.
We plan to make more cool stuffs in the coming year. Stay tuned.